Metal Gear Solid V The Phantom Pain Collector’s Edition (EU) Review

Guys, the glorious day of the Metal Gear Solid V The Phantom Pain release is finally upon us. I’m very excited about picking up the collector’s edition of this game and wanted to review this package right here. So this is not a review of the game itself (and obviously no spoilers, since I haven’t played the game yet and I’m not a dick), but rather of the stuff that comes with the collector’s edition. Let’s go!Image and video hosting by TinyPic

The packagingImage and video hosting by TinyPic
The box of this collector’s edition is somewhat smaller than I expected. I also expected it to be actual fake leather with the yellow stitching. That was probably a bit too ambitious, since it’s only cardboard. Nice, textured cardboard to simulate the effect of “leather”, but cardboard nonetheless. Once you remove the Diamond Dogs emblem (which we’ll discuss later) from the front and get rid of the thin cardboard with the game info, the box splits down the middle. You can slide both halves to the sides, and the inside comes up. The box doesn’t actually come apart. It reminds me of some fancy wine packaging.
After you’ve take the contents out, the box has no real display value and is pretty useless.


The rest of the stuffImage and video hosting by TinyPic

That Diamond Dogs emblem on the front, is actually a very nicely done magnet. It’s enameled metal and my fridge is now very happy with it. I had no idea that this would be included, so it was a nice surprise.
The steelbook houses the documentary with the behind the scenes footage. I’m really looking forward to seeing that, once I finish the game. Further, you’ll find the hardcopy map of Northern Kabul and Anglo-Zaire in here. Personally, I don’t care for the map whatsoever and most likely will never use it while playing the game. UNLESS, Kojima has something up his sleeve a la “find the frequency on the back of the box”. The steelbook itself is nothing special and adorns some artwork that we’ve see a thousand times prior to the release of the game. It would have been nice if they gave us some new unreleased artwork.

The game disc comes in a standard box, except for the big ugly “NOT SOLD SEPERATLY” plastered across the front. Another noteworthy thing is that this packaging does not say “Day One” edition. It does, however, include all of the “Day One” DLC. And then, off course,  there’s the elephant in the room. The absence of Kojima his name on the box. There is even a huge empty black space above Snake his head. The missing; “A Hideo Kojima Game” throws off the whole composition of the cover art! This is just so wrong on so many levels. But hey, let’s just bury that horse and move on.Image and video hosting by TinyPic
Inside of the box you will find two vouchers for your “Day One” and “Metal Gear Online” DLC. I’m kind of disappointed that there is no artwork on the inside of the box and no booklet included. Even in an age when game-booklets started disappearing, Metal Gear still gave us something cool. Some artwork, some intro in the form of a mini comic, none of that has survived. A damn shame.

Image and video hosting by TinyPicAnd finally the Half Scale Replica of Snake’s Bionic Arm, the main course! Obviously most people, just
like I did, bought the collector’s edition just for the arm prop. And I’m so happy that it does not disappoint.

The model is made entirely out of plastic and feels pretty light. Only the joints feature die cast parts in them. It stands very well balanced, even though the base is also made out plastic.

Snake his arm is extremely well detailed. It has a lot of nooks and crannies and the outside of the hand looks most striking. It’s just so intricate, I love it. When you have it displayed on your shelf, it could pass for actual metal with a matt finish. I really enjoy looking at it, it gives me a Terminator vibe. (I can only imagine how amazing the full scale replica is that comes with the Japanese CE, but I’m not about to drop a month’s rent to import it).

The articulation in the hand is very impressive. The wrist is well articulated and every individual finger has five articulation points. The thumb has four articulation points. Be careful while moving the thumb, because the joint, connecting the thumb to the wrist feels somewhat fragile.

You can get the arm in a lot of poses, it really is a great display piece! Something worth pointing out, is that the fingers are all equal in length. This makes the hand look weird and unnatural in some poses. But hey, it’s a damn robot arm, what do you expect.
Image and video hosting by TinyPic
The only actual gripe I have, is that I would have preferred some more articulation in the thumb.

Image and video hosting by TinyPicIn closing; is it actually worth the price of admission? To me; YES! I picked this collector’s edition up for something like €90,- Let’s say the game itself is €55,- the arm, by itself, is worth the extra €35,- to me. It’s a great display piece and it will look really cool next to my Play Arts Kai Metal Gear figures. All the other bonuses like the behind the scenes blu-ray, the DLC and not to forget the nice DD magnet are just nice extras to sweeten the deal. So I would definitively recommend this collector’s edition to every hardcore Metal Gear fan.
Image and video hosting by TinyPic
Image and video hosting by TinyPic
Image and video hosting by TinyPic

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One Response to Metal Gear Solid V The Phantom Pain Collector’s Edition (EU) Review

  1. boudewijndanser says:

    Nice! Just saw a 10 review on IGN, with this game and the new Fallout you could skip your social life and your job until christmas… 😉 (At least!)


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